AI Insights · Timothy · June 2022
Top 5 Dragon Games Performance in Oceania for Q2 2022
In Q2 2022, the top 5 dragon-themed games in Oceania showed varied performance across weekly downloads, revenue, and active users. Discover the trends for these popular mobile games.
In the second quarter of 2022, the top dragon-themed games in Oceania exhibited diverse performance trends across weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period based on data from Sensor Tower.
Merge Dragons! from Gram Games saw a steady increase in weekly revenue, peaking at approximately $94K in the first week of June. Weekly downloads fluctuated, reaching a high of around 4.7K in the last week of April, while weekly active users remained relatively stable, ranging from 43.7K to 47.7K.
Frost & Flame: King of Avalon, published by FunPlus International AG, experienced stable weekly revenue, with a slight uptick in mid-June, reaching approximately $76K. Weekly downloads saw a decline towards the end of the quarter, dropping to around 1.3K. The number of weekly active users exhibited minor fluctuations, staying between 17.9K and 20.7K.
Dragon City - Breed & Battle! by Socialpoint showed a varied revenue trend, peaking at $47.2K in late March and then declining to around $22.8K by mid-June. Weekly downloads spiked to over 10K in mid-April but settled around 7.3K by the end of June. Weekly active users saw consistent engagement, ranging from 124K to 142K.
Dragonscapes Adventure from DianDian Interactive Holding had a decrease in weekly revenue, starting at $17.5K in mid-April and falling to about $9.2K by the end of June. Weekly downloads were relatively low, with a peak of 1.1K in mid-April and dropping to approximately 523 by the end of June. Weekly active users maintained a range between 10.7K and 13.1K.
Finally, Dragon Farm Adventure by REIN TECHNOLOGY LIMITED showed growth in revenue, starting at $3.1K in late March and rising to about $14.7K in early May, before stabilizing around $9.3K towards the end of June. Weekly downloads peaked at 6.4K in mid-April and then decreased to 1.1K by late June. Weekly active users also showed a rising trend initially, reaching a high of 10.3K by late April, but later declined to 5.8K by the end of June.
For more in-depth insights and trends on mobile game performance, visit Sensor Tower.